Uncharted 4 – What we’d like to see
Ahead of more details on the the fourth Uncharted game from Naughty Dog later this year, we’ve had a think about what we’d like to see with Uncharted 4.
1. Make sure it stars Drake
It might make us sound like schoolgirls at a One Direction concert, but we’re not ashamed to cry “We want Drake” for Uncharted 4.
Some rumours have circulated since the teaser trailer that Uncharted 4 may not feature our favourite male adventurer, instead taking the form of a prequel or post-Drake title.
If Naughty Dog chooses to ditch Drake, it will be doing the series a disservice. Uncharted and Drake go together like bread and butter. The series is so synonymous with this cocky protagonist that it would be lost without him.
2. Improve the shooting mechanics
Throughout the series, we’ve often found the shooting mechanics to feel jerky, unresponsive and slow, especially in comparison with the fluidity of the surrounding gameplay.
In fact, there were so many complaints about the aiming inaccuracies in Uncharted 3, Naughty Dog actually had to release a patch for the game to fix the problems.
Despite the patch, we still found the heavy combat portions of the game very frustrating at times.
With Uncharted 4, Naughty Dog needs to find a balance between making the shooting parts challenging and rewarding, but not at the expense of still being enjoyable.
3. Take collectibles to the next level
One of the great things about Uncharted: Golden Abyss on the PS Vita was its wealth of collectible items. The series as a whole has always had a strong history of treasures, but never took them to the same level as Golden Abyss.
With the PS Vita title you could examine them, giving them meaning, a backstory and value to the overall storyline. After all, Drake is a treasure hunter and explorer by nature so why not make more of the hidden wonders he discovers along the way?
4. Introduce a bit of Tomb Raider climbing action
Uncharted games are well known for their fluid and intuitive platforming sessions, but sometimes they are far too easy to navigate. All you need to do is hold the analogue stick in the direction you want to move when climbing and occasionally press jump.
Tomb Raider made cliff climbing truly precarious – one wrong move and you’d see Lara Croft plunge to her death, which is something that we’ve never really experienced with Drake. As the game moves to the next-generation console, now would be a great time to overhaul some of those climbing mechanics to make it feel more realistic.
Perhaps Naughty Dog could even introduce some climbing tools like a pick-axe or ropes, just to mix it up a bit and play on Drake’s adventurerous side.
5. Make us use our brains a little more
We long for the game where puzzles make us properly scratch our heads with frustration. That’s not to say that the puzzles in Uncharted games thus far haven’t been perplexing, but we’d like our brains to be bombarded with less linear and more open-ended challenges in this PS4 exclusive.
Make use of Drake’s lust for exploration with the puzzles, make him have to search the locale from top to bottom in order to find clues to the solution.
6. Fully utilise the PS4 features
At the time of writing, we feel thatinFamous: Second Son is the only title to take full advantage of all the PS4’s unique features, particularly the DualShock 4.
Uncharted 4 is one of the only games that we know of being specifically built for the PS4, so it would be a shame not to see the console's new features fully utilised.
The touchpad could be used to dust off some of the artefacts you discover along the way or the Six-Axis motion sensing system used to navigate your potential pirate ship for instance.
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